I’m back in love with Iain M. Banks’ Culture series. As I noted earlier this year, I found Use of Weapons less than gripping. However, the subsequent novel, Excession, has restored my faith in Banks’ ability to weave a compelling if very complex narrative. In this novel, a strange artifact that has briefly appeared 2500 years ago and baffled the Culture’s attempts to understand it, has suddenly reappeared. There ensues a variety of attempts by different Minds to study/control/claim the Excession and a number of tangled plots unfold. While I have to admit that at times it is difficult to keep straight which Mind is responsible for what actions, this complexity does help to deepen our experience of Banks’ imaginative world. The Culture is incredibly complex in that it is “run” (or maybe a better word is overseen) by a large number of vastly intelligent, sentient AIs who live in massive spaceships. Each of these Minds has a distinct personality and, as Excession reveals, a different sense of how the Culture should conduct itself towards other species, events, and technologies. This book, more than any others I have read, puts the Minds on center stage as primary characters. I really liked it and hope that the rest of the books continue this trend because the human characters are sometimes weaker or less interesting.
This weakness may be because most of the human characters ultimately have little sense of purpose or guiding desires in their lives. They live very affluent lives with very little to fear as their genetically modified bodies can self-repair, any desires or needs are easily met by the Culture’s many technologies, and they always have the option to Store themselves (enter a kind of cryogenic sleep) or be reincarnated into another body. Basically any of the desires and needs that guide our own lives are entirely absent from theirs. They have no need to worry about jobs, food, pleasure, or other such mundane concerns. Instead, they find various ways to entertain themselves – Jernau immerses himself in the study and mastery of all different kinds of games in The Player of Games while Cheradenine Zakalwe finds the improvising and difficult work of being a Contact agent fulfilling in Use of Weapons – with most content to live pampered lives aboard the huge General Systems Vehicles (GSV) or Orbital (massive ring worlds). What makes the two primary human characters of Excession interesting – Byr Genar-Hofoen who is a Contact agent living amongst a brutally cruel species called the Affront and Dajeil who is living a self-imposed exile aboard an Eccentric ship that reconstructs historical battles with Stored bodies – is the ways that they find meaning. Byr tries to sleep with every woman he meets while Dajeil is a committed scientist of sorts who believes in a monogamy. Their relationship becomes a key part of a plot between various ships that is ultimately secondary to the conflict around the Excession.
Now, I found this part of the book less compelling because it lacked the kind of weight that the Excession plot holds, and yet it is a crucial part of the way that Banks moves between events of a massive scale and the tiny human-scale. Banks has the difficult task of trying to keep from being caught up in the epic events of a potentially cataclysmic event and alienating readers in the process. I believe that the human plot is a way of keeping the novel more intimate. And yet, it seems a lesser part of the narrative for some reason. I won’t spoil the ending, but he does weave the two plots together in a compelling way that helps shed light on the Minds’ strange habits and obsessions.
Overall I would highly recommend this book to fans of Banks’ Culture series. However, I wouldn’t recommend this as a first foray into his world as it requires a fair bit of background knowledge to pick up some of its humor and various plots.
Banks, Iain M. Excession. London: Orbit, 1997. Print.