I am not sure what to make of Iain M. Banks’ work. I loved The Player of Games and while I enjoyed Consider Phlebas, I found the initial learning curve a little steep. Use of Weapons is Banks’ third full novel set in the Culture universe and I had the chance to read it over the last few weeks. The fact that it took a few weeks rather than a few days to read should be signal enough that I found this novel less than absolutely enthralling. It might be that the central theme of Player of Games, game-playing in various forms, is really what hooked me whereas the central theme of Use of Weapons, the place of war and violence in several characters’ lives, was somewhat less appealing. I am not quite sure what to make of this difference in reaction. One thing does stand out to me, and that is that Banks certainly does not rest on his laurels and simply reproduce similar plots/themes/motifs. Use of Weapons stands apart from the other two Culture novels I have read.
Perhaps part of my ambivalent reaction stems from the narrative structure which tells two story-lines. The first concerns the attempt by Diziet Sma, a Special Circumstances agent, recruiting Zakalwe to do some of the Culture’s dirty work in a cluster of planets on the brink of all-out war. Zakalwe, a hardened mercenary who works for cash more than glory or prestige, accepts the job and finds himself embroiled in a seething and ever-changing world of cut-throat politics and bouts of intense physical action. The second story-line concerns Zakalwe’s past. He is enigmatic in that he comes from a world outside of the Culture’s reach but has long been a mercenary for the Culture. However, the trick is that Banks tells all of Zakalwe’s backstory in a reverse chronology of sorts, moving backwards into his earlier life. These chapters are numbered differently and are placed in between chapters of the chronologically forward moving narrative of his work on Voerenhutz. I found this structure confusing throughout as Zakalwe’s backstory is never clearly dated so that I found myself constantly trying to construct a straightforward history of his past. I’m guessing this was Banks’ intent as there are some pretty significant moments late on in Use of Weapons that hinge on understanding Zakalwe’s past. Looking back at it now, a few days after finishing the novel, I can appreciate the intricate structure and the narrative work it does. However, I’m not sure that it worked as much in the moment.
Where I think Use of Weapons really stands out to me is the way that slyly critiques our own culture. In one section, Banks suggests that Sma has visited Earth with her critiquing the use of electric chairs in a country that prevents “cruel and unusual punishments.” Overall, the entire novel itself critiques war by showing the Culture and the local oppressors using it as a means to various ends with no real regard for the human bodies involved. I think a subplot throughout the three Culture novels I have read is whether the Culture itself is good or bad as they seem variously benign and benevolent or cruel, cold, and extremely calculating (especially in the scene where Zakalwe is extracted from a war he has just managed to turn towards his side against all odds in order for a kind of deus ex machina move to keep the system’s political honchos happy). Zakalwe is a weapon throughout the novel and he ruminates on his status as such. Sometimes he seems to accept and revel in it while at other times he seems deeply disturbed by it, perhaps even ruined by the violence he has enacted on others.
Overall I would say that Use of Weapons is a very good book. I’m not sure why I couldn’t get into it, but it certainly places above Consider Phlebas for me because of its narrative sophistication and the complex thinking it does on war, violence, and morality.
I would recommend Use of Weapons for sci-fi fans, but stand by my assertion that it is probably best to start with Player of Games if you haven’t encountered Banks’ work before.
Banks, Iain M. Use of Weapons. 1990. London, Orbit Books, 2011. Print.